{
  "id": "play-from-hand/surging-bolt-imbue",
  "name": "Play From Hand - Surging Bolt Imbue",
  "root": "GrandArchiveSim",
  "category": "play-from-hand",
  "description": "Minimal main-phase setup that places Surging Bolt and three additional fire cards in hand so the draft can exercise the card's Imbue payment path against a champion target.",
  "baseFixtureSlug": "return-to-the-archive",
  "baseMutations": [
    {
      "zone": "myHand",
      "operation": "addCard",
      "perspectivePlayer": 1,
      "value": "08kkz07nau"
    },
    {
      "zone": "myHand",
      "operation": "addCard",
      "perspectivePlayer": 1,
      "value": "08kkz07nau"
    },
    {
      "zone": "myHand",
      "operation": "addCard",
      "perspectivePlayer": 1,
      "value": "08kkz07nau"
    },
    {
      "zone": "myHand",
      "operation": "addCard",
      "perspectivePlayer": 1,
      "value": "08kkz07nau"
    }
  ],
  "placeholders": {
    "champion": {
      "description": "Card ID to replace the champion on the field. Replaces whichever CHAMPION card is currently on myField. Omit to keep the default fixture champion.",
      "zone": "myField",
      "operation": "replaceChampion",
      "perspectivePlayer": 1,
      "defaultValue": null
    },
    "element": {
      "description": "Spirit element for the champion lineage: fire, water, or wind. Replaces the champion's spirit subcard. Omit to keep the default fixture spirit.",
      "zone": "myField",
      "operation": "setElementSpirit",
      "perspectivePlayer": 1,
      "defaultValue": null
    },
    "mastery": {
      "description": "Card ID to add to player one's mastery zone. Omit to start with no mastery.",
      "zone": "myMastery",
      "operation": "addCard",
      "perspectivePlayer": 1,
      "defaultValue": null
    }
  },
  "initialActions": [],
  "initialAssertions": []
}